Pre-recorded Racing Market Size, Growth Trends & Insights Analysis Report by Type (Dog Racing, Horse Racing, Others), by Application (Online, Retail), by Region, and Competitive Landscape Forecasts, 2024-2033

The global Pre-recorded Racing market is projected to exhibit substantial growth in the coming years, with a CAGR of 5.71% from 2024 to 2033, reaching a total market size of $170.69 million USD in 2024. Pre-recorded Racing refers to virtual racing games where the outcomes are based on pre-recorded races, allowing players to bet on the results. These games often feature realistic graphics and simulate live racing events, providing an engaging experience for players. The market includes various types of racing, such as dog racing and horse racing, and is segmented by applications like online and retail platforms.

Global Pre-recorded Racing Market Size and Growth Rate (2024-2033)

The growth of the Pre-recorded Racing market is driven by several key factors. Firstly, technological advancements have significantly improved the quality and realism of virtual racing games. High-definition graphics, realistic sound effects, and sophisticated algorithms that simulate real racing conditions have enhanced the player experience, making these games more appealing to a wider audience. The development of mobile and online platforms has also played a crucial role, allowing players to access these games from anywhere, at any time.

Another driving factor is the increasing popularity of virtual sports betting. As more people become interested in betting on sports, the demand for virtual racing games has risen. These games offer a unique combination of entertainment and betting opportunities, attracting both casual gamers and serious bettors. Additionally, the market benefits from the growing global gaming industry, which has seen significant expansion in recent years.

However, the Pre-recorded Racing market also faces several limiting factors. Regulatory and policy restrictions are major challenges. In some regions, such as parts of China, Japan, and the United States, virtual racing games are subject to strict regulations or outright bans. These restrictions limit market expansion and require companies to navigate complex legal landscapes. Additionally, concerns about animal welfare in real racing events have led to increased scrutiny of the industry, which can indirectly impact the perception of virtual racing games.

Technological innovation has been a cornerstone of the Pre-recorded Racing market’s growth. Companies are continuously investing in advanced technologies to enhance their products. For example, the use of 3D visualization and real-time data processing has improved the realism and excitement of virtual races. Additionally, the integration of artificial intelligence and machine learning algorithms allows for more accurate and engaging race simulations.

Corporate mergers and acquisitions have also played a significant role in shaping the market. In recent years, several major players have engaged in strategic partnerships and acquisitions to expand their market share and enhance their product offerings. For instance, Newgioco Group completed the acquisition of Virtual Generation Limited in 2019, aiming to strengthen its position in the virtual gaming software market. Similarly, DS Virtual Gaming partnered with 1xBet in 2019 to expand their reach and offer a more comprehensive suite of sports betting and gaming content.

These strategic moves not only consolidate market power but also drive innovation by combining resources and expertise. As the market continues to evolve, companies are expected to focus on developing new product portfolios and enhancing user experiences to stay competitive. The future of the Pre-recorded Racing market will likely be characterized by ongoing technological advancements and strategic collaborations, aimed at overcoming regulatory hurdles and capturing new opportunities in the global gaming landscape.

In 2024, the global Pre-recorded Racing market size is projected to reach 170.69 million USD. The market is segmented into three main product types: Dog Racing, Horse Racing, and Others. Dog Racing is expected to have a market size of 74.39 million USD, accounting for 43.58% of the total market. Horse Racing is forecasted to reach 75.80 million USD, holding a market share of 44.41%. The “Others” category is anticipated to be worth 16.90 million USD, representing 11.98% of the total market.

Type

Market Size in 2024 (M USD)

Market Share in 2024 (%)

Dog Racing

74.39

43.58%

Horse Racing

75.80

44.41%

Others

20.50

11.98%

In 2024, the global Pre-recorded Racing market size is forecasted to reach 170.69 million USD. The market is segmented by application into two main areas: Online and Retail. The Online segment is expected to have a market size of 49.54 million USD, accounting for 29.02% of the total market. The Retail segment is projected to be significantly larger, with a market size of 121.16 million USD, representing 70.98% of the total market.

Application

Market Size in 2024 (M USD)

Market Share in 2024 (%)

Online

49.54

29.02%

Retail

121.16

70.98%

The global Pre-recorded Racing market is projected to reach 170.69 million USD in 2024, growing at a CAGR of 5.71% from 2019. Regional contributions are as follows:

United States accounts for 43.03 million USD (25.21% market share),

Europe dominates with 78.96 million USD (46.25%),

China rises to 9.92 million USD (5.81%),

Japan reaches 6.40 million USD (3.75%),

Southeast Asia grows to 5.43 million USD (3.18%),

India attains 3.84 million USD (2.25%),

Central & South America reaches 4.42 million USD (2.59%),

Other regions collectively contribute 18.69 million USD (10.95%).

This reflects Europe and the U.S. as key markets, while emerging regions like Southeast Asia and India show gradual growth.

Global Pre-recorded Racing Market Share by Region in 2024

Golden Race, founded in 2006 and headquartered in Malta, is a leading B2B provider of virtual betting solutions. The company specializes in delivering immersive gaming experiences through its proprietary software, catering to online casinos, sports betting platforms, and retail gambling shops. Golden Race’s portfolio includes virtual sports, pre-recorded racing, and lottery games, with a strong emphasis on 3D visualization and real-time interaction.

Golden Race’s flagship product is its ​pre-recorded racing games, which simulate dog and horse races using high-definition video sequences. Key features include:

Dog Racing: Six virtual greyhounds compete in races displayed every 1–6 minutes.

Horse Racing: Realistic 3D animations with customizable race intervals and bonus systems.

Multiplayer Functionality: Retail terminals and online platforms allow simultaneous betting across global markets.

The company also offers ​Virtual Football League and ​Lottery Games, leveraging AI-driven odds calculation to enhance user engagement.

Golden Race generated $19.44 million in revenue. Its gross margin stood at 33.57%, reflecting investments in R&D for new product launches like VBOX, a next-generation gaming terminal for retail store.

Global Bet, established in 2004 and based in Malta, is a market leader in virtual sports and pre-recorded racing solutions. With over ​8,000 retail installations and partnerships with major operators like SNAI Group, the company combines satellite broadcasting, live streaming, and HTML5 technology to deliver seamless gaming experiences. Its focus on ​customizable content and regulatory compliance has solidified its presence in Europe, Asia, and Latin America.

Global Bet’s core offerings include:

Pre-Recorded Greyhound Racing: High-definition video races with adjustable intervals (3–10 minutes).

Virtual Copa America Cup: A football-themed game integrating real-team statistics for dynamic odds.

Retail & Online Integration: Solutions for both land-based casinos and digital platforms, including APIs for third-party operators.

The company’s ​Pro Series virtual football game, launched in 2019, mimics real-world tournaments and includes live commentary.

Global Bet reported $13.64 million in revenue. Its gross margin improved to 35.79%, attributed to cost-efficient scaling of its cloud-based betting infrastructure.

Founded in 2002 and headquartered in Serbia, Elbet is a technology-driven gaming company known for its innovative virtual sports and lottery solutions. Elbet operates across 15 countries, with a strong foothold in Eastern Europe and Africa. The company emphasizes ​modular software design, enabling operators to tailor games to regional preferences.

Elbet’s product suite focuses on:

Pre-Recorded Horse & Dog Racing: Over 5,000 HD race sequences with real-time odds.

vFootball League: A customizable virtual football game with 17 bet types.

Lottery & Keno Games: Multiplayer terminals supporting up to 10 simultaneous players.

The company’s Color Bet platform, launched in 2018, integrates satellite TV broadcasting for offline betting shops.

Elbet’s revenue reached $7.43 million. Despite a slight decline in gross margin to 33.04%, the company expanded its market share through partnerships with African operators like SportsBet West Africa.

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